Book of Hook Forum Index Book of Hook
Also, I can kill you with my brain
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 41 matches
Book of Hook Forum Index
Author Message
  Topic: What Is Game Design?
Dom

Replies: 6
Views: 9393

PostForum: Game Development   Posted: Fri Jul 07, 2006 10:22 am   Subject: What Is Game Design?
Lo again Very Happy
Been a while since I've visited here Razz

This is a subject very close to my heart.
Ive had to deal with several 'game designers' - they had the job, the large pay packet, and to be hon ...
  Topic: My new game...
Dom

Replies: 6
Views: 4895

PostForum: Game Development   Posted: Fri Dec 03, 2004 12:11 pm   Subject: My new game...
All the graphics & music were produced by... er... me Smile

Despite being a programmer for the past 18+ years, I have spent the last year working hard learning Paint Shop Pro (hadn't touched a gra ...
  Topic: My new game...
Dom

Replies: 6
Views: 4895

PostForum: Game Development   Posted: Fri Dec 03, 2004 11:55 am   Subject: My new game...
You can change the starting level to skip the first few levels once you have done them once.

Interesting idea about pausing the drops while something big goes off... might consider adding that in a ...
  Topic: My new game...
Dom

Replies: 6
Views: 4895

PostForum: Game Development   Posted: Fri Dec 03, 2004 8:58 am   Subject: My new game...
Lo all,

We have finally managed to finish our new game (Puzzle Stax) and if you would like to play, please download it from:
http://www.crystalsquid.com/games/puzzle_stax.php

It is a simple cas ...
  Topic: phpBB Critical Update
Dom

Replies: 2
Views: 3451

PostForum: Articles and Miscellany   Posted: Sun Nov 28, 2004 4:55 pm   Subject: phpBB Critical Update
You should also check your logs from the 14th Nov onwards for occurances of 'highlight=%25'.

e.g:
GET /board//viewtopic.php?t=1194&highlight=%2527%252esystem(chr(108)%252echr(115)%252echr(32)% ...
  Topic: phpBB Critical Update
Dom

Replies: 2
Views: 3451

PostForum: Articles and Miscellany   Posted: Wed Nov 24, 2004 1:33 pm   Subject: phpBB Critical Update
Brian:

Theres a critical update to phpBB that you should apply:

http://www.phpbb.com/phpBB/viewtopic.php?f=14&t=240513

- Dom
  Topic: Is it possible to work "normal hours" in game indu
Dom

Replies: 17
Views: 11665

PostForum: Game Development   Posted: Wed Nov 03, 2004 3:21 pm   Subject: Is it possible to work "normal hours" in game indu
Long nights tend to arise due to:

Changing requirements/design/scope creep
Easy to do, especially in games as it is tempting to add 'one more cool feature'! Often done at the publishers request to ...
  Topic: Introduction to Fixed Point Math
Dom

Replies: 20
Views: 17898

PostForum: Game Development   Posted: Sat Oct 30, 2004 1:43 pm   Subject: Introduction to Fixed Point Math
RISC doesn't imply conditional op codes
Sorry - I meant ARM (only RISC chip Ive used). My bad Sad

I don't believe ARM7/9 have branch predictors
They may not have predictors like the Intel chips, ...
  Topic: Introduction to Fixed Point Math
Dom

Replies: 20
Views: 17898

PostForum: Game Development   Posted: Sat Oct 30, 2004 7:04 am   Subject: Introduction to Fixed Point Math
It does depend on the CPU a lot (RISC lets you add conditional codes to each instruction so you can have virtually no branches) but most modern CPUs (x*6, 8x000, PPC, ARM) still have branch prediction ...
  Topic: Introduction to Fixed Point Math
Dom

Replies: 20
Views: 17898

PostForum: Game Development   Posted: Fri Oct 29, 2004 5:02 pm   Subject: Introduction to Fixed Point Math
Turkowski is slightly faster than the other reference, and can be made even faster by removing the branch internally:


unsigned mask = (testDiv - remHi)>>31;
remHi -= testDiv&ma ...
  Topic: BigInteger
Dom

Replies: 4
Views: 3481

PostForum: Articles and Miscellany   Posted: Mon Oct 25, 2004 6:17 pm   Subject: BigInteger
Adding a negative works the same as adding a positive if you pad the high bits up with '1's all the way on the negative number. The 2s compliment overflow takes care of it all provided you dont extend ...
  Topic: My machine is hosed
Dom

Replies: 13
Views: 7394

PostForum: Articles and Miscellany   Posted: Mon Oct 25, 2004 6:12 pm   Subject: My machine is hosed
10 secs on, 10 secs off sounds like the windows background indexing thingy (apparently for building fast searches or something utterly useless).
It gets worse as the disk fills up & never seems t ...
  Topic: The Copy Protection Dilemma
Dom

Replies: 59
Views: 87287

PostForum: Game Development   Posted: Fri Oct 08, 2004 7:18 am   Subject: The Copy Protection Dilemma
I have only ever returned one game in my life, and that was PC Halo, cos it refused to recognise the disk in the drive. Microsoft support suggested I buy a new CD drive! Sorry, but no game is worth th ...
  Topic: Hypothetical question
Dom

Replies: 6
Views: 4602

PostForum: Game Development   Posted: Tue Oct 05, 2004 10:22 am   Subject: Hypothetical question
I've seen this happen in small studios as they can often get screwed with the publishing deal (due to lack of 'clout' or inexperience). The publisher may be able to really screw them for cash if they ...
  Topic: The Copy Protection Dilemma
Dom

Replies: 59
Views: 87287

PostForum: Game Development   Posted: Sun Sep 26, 2004 6:57 am   Subject: The Copy Protection Dilemma
I am currently writing games for the 'casual' gamer, which I know will be cracked etc. However, my take (for this segment of the market) is that the core market (40 year old women) don't tend to visit ...
 
Page 1 of 3 Goto page 1, 2, 3  Next
All times are GMT - 5 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group